Relocate

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Kegor
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Location: St. Cloud, MN
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Relocate

Postby Kegor » Sun Jul 01, 2001 4:35 am

I think failure rate of this spell is just too hi... spellcast

teleportation (very good) (87)

here's one of many episodes

-Log-

<> c 'relo' tordalkenus
You start chanting...

< 536h/537H 196p/196P 132v/132V >
<>
Casting: relocate *********

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ********

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate *******

< 537h/537H 196p/196P 132v/132V >
<>
A young duergar skulks east.

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ******

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ****

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ***

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate **

< 537h/537H 196p/196P 132v/132V >
<>
You complete your spell...
OH NO!! Something has gone wrong! You feel lost!
The Slow Moving Gloom River
Room size: Very large (L:40 ft W:80 ft H:500 ft)
Exits: -N -S

< 537h/537H 196p/196P 132v/132V >
<> take all.book bag
rest
mem
med
You get a spellbook from a bottomless bag of the illithids.
You get a spellbook from a bottomless bag of the illithids.
You get a red leather spellbook from a bottomless bag of the illithids.

< 537h/537H 196p/196P 132v/132V >
<> You sit down and relax.

< 537h/537H 196p/196P 132v/132V >
<> You have memorized the following spells:
( 9th circle) 3 - gate
( 8th circle) 5 - force missiles
( 7th circle) 6 - bigbys clenched fist
( 6th circle) 1 - clairvoyance
5 - blazing beam
( 5th circle) 3 - cone of cold
2 - dimension door
2 - slowness
( 4th circle) 1 - teleport
1 - farsee
3 - ray of enfeeblement
1 - levitate
2 - dispel magic
( 3rd circle) 1 - invisibility
1 - locate object
7 - minute meteors
( 2nd circle) 8 - minor creation
2 - faerie fire
( 1st circle) 7 - detect invisibility
2 - magic missile
1 - detect magic
1 - mage flame

And you are currently memorizing the following spells:
10 seconds: ( 9th) relocate

You can memorize no more spells.
You continue your study.

< 537h/537H 196p/196P 132v/132V >
<> You start meditating...

< 537h/537H 196p/196P 132v/132V >
<>
You have finished memorizing relocate.
Your studies are complete.
put all.book bag
st

< 537h/537H 196p/196P 132v/132V >
<> You put 3 book(s) in bottomless

< 537h/537H 196p/196P 132v/132V >
<> You clamber to your feet.

< 537h/537H 196p/196P 132v/132V >
<> c 'relo' tordalkenus
You start chanting...

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate *********

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ********

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ******

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate *****

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ****

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ***

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate **

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate *

< 537h/537H 196p/196P 132v/132V >
<>
You complete your spell...
OH NO!! Something has gone wrong! You feel lost!
The Dwelling of Clan McUduck
Room size: Mid-sized (L:25 ft W:25 ft H:10 ft)
Exits: -N -S -U -D

< 537h/537H 196p/196P 132v/132V >
<> take all.book bag
rest
mem
med

Zipalodok tells you 'ok relocate to me'

< 537h/537H 196p/196P 132v/132V >
<> You get a spellbook from a bottomless bag of the illithids.
You get a spellbook from a bottomless bag of the illithids.
You get a red leather spellbook from a bottomless bag of the illithids.

< 537h/537H 196p/196P 132v/132V >
<> You sit down and relax.

< 537h/537H 196p/196P 132v/132V >
<> You have memorized the following spells:
( 9th circle) 3 - gate
( 8th circle) 5 - force missiles
( 7th circle) 6 - bigbys clenched fist
( 6th circle) 1 - clairvoyance
5 - blazing beam
( 5th circle) 3 - cone of cold
2 - dimension door
2 - slowness
( 4th circle) 1 - teleport
1 - farsee
3 - ray of enfeeblement
1 - levitate
2 - dispel magic
( 3rd circle) 1 - invisibility
1 - locate object
7 - minute meteors
( 2nd circle) 8 - minor creation
2 - faerie fire
( 1st circle) 7 - detect invisibility
2 - magic missile
1 - detect magic
1 - mage flame

And you are currently memorizing the following spells:
10 seconds: ( 9th) relocate

You can memorize no more spells.
You continue your study.

< 537h/537H 196p/196P 132v/132V >
<> You start meditating...

< 537h/537H 196p/196P 132v/132V >
<>
You have finished memorizing relocate.
Your studies are complete.
put all.book bag
st

< 537h/537H 196p/196P 132v/132V >
<> You put 3 book(s) in bottomless

< 537h/537H 196p/196P 132v/132V >
<> You clamber to your feet.

< 537h/537H 196p/196P 132v/132V >
<> t Zipalodok if i can... it fucked up 2x already
You tell Zipalodok 'if i can... it fucked up 2x already'

< 537h/537H 196p/196P 132v/132V >
<> c 'relo' Zipalodok
You start chanting...

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ********

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate *******

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ******

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate *****

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ****

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ***

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate **

< 537h/537H 196p/196P 132v/132V >
<>
Zipalodok tells you 'heh'

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate *

< 537h/537H 196p/196P 132v/132V >
<>
You complete your spell...
OH NO!! Something has gone wrong! You feel lost!
An Abandoned Mineshaft
Room size: Large (L:40 ft W:40 ft H:20 ft)
Exits: -N -E -S -W
A fire toad sits here, basking in the heat.

< 537h/537H 196p/196P 132v/132V >
<> t Zipalodok make that 3
take all.book bag
rest
mem
med
You tell Zipalodok 'make that 3'

< 537h/537H 196p/196P 132v/132V >
<> You get a spellbook from a bottomless bag of the illithids.
You get a spellbook from a bottomless bag of the illithids.
You get a red leather spellbook from a bottomless bag of the illithids.

< 537h/537H 196p/196P 132v/132V >
<> You sit down and relax.

< 537h/537H 196p/196P 132v/132V >
<> You have memorized the following spells:
( 9th circle) 3 - gate
( 8th circle) 5 - force missiles
( 7th circle) 6 - bigbys clenched fist
( 6th circle) 1 - clairvoyance
5 - blazing beam
( 5th circle) 3 - cone of cold
2 - dimension door
2 - slowness
( 4th circle) 1 - teleport
1 - farsee
3 - ray of enfeeblement
1 - levitate
2 - dispel magic
( 3rd circle) 1 - invisibility
1 - locate object
7 - minute meteors
( 2nd circle) 8 - minor creation
2 - faerie fire
( 1st circle) 7 - detect invisibility
2 - magic missile
1 - detect magic
1 - mage flame

And you are currently memorizing the following spells:
10 seconds: ( 9th) relocate

You can memorize no more spells.
You continue your study.

< 537h/537H 196p/196P 132v/132V >
<> You start meditating...

< 537h/537H 196p/196P 132v/132V >
<>
You have finished memorizing relocate.
Your studies are complete.
put all.book bag
st

< 537h/537H 196p/196P 132v/132V >
<> You put 3 book(s) in bottomless
Zipalodok tells you 'yoyu on barge?'

< 537h/537H 196p/196P 132v/132V >
<> You clamber to your feet.

< 537h/537H 196p/196P 132v/132V >
<> c 'relo' Zipalodok
You start chanting...

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate *********

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ********

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate *******

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ******

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate *****

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ****

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate ***

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate **

< 537h/537H 196p/196P 132v/132V >
<>
Casting: relocate *

< 537h/537H 196p/196P 132v/132V >
<>
You complete your spell...
Ust Circle - South
Room size: Large (L:40 ft W:40 ft H:20 ft)
Exits: -N -E -W
A small pile of coins.
Zipalodok (Duergar) stands here.
A drunken drow stumbles about here, muttering to himself.
A drunken drow stumbles about here, muttering to himself.
A heavily tattooed duergar mercenary stands here, sizing you up.
A drow commoner trudges through the area, eyes downcast.

-End Log-

I really think that for the trouble of the quest that this spell should not fail or should very very rarely fail.

-Jaznolg
Yeap.. I think I'm in a complaining mood.
Sartorix
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Posts: 207
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Location: Rolla, MO

Postby Sartorix » Sun Jul 01, 2001 12:52 pm

my failure rate for relocate was really low in alpha.

-shrug-

Disco

[This message has been edited by Sartorix (edited 07-01-2001).]
Masrick
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Postby Masrick » Tue Jul 03, 2001 2:02 am

Relocate will suck till your teleportation skill improves :P Got it at 41 in SOJ2, didn't get decent at it till I was long into 50 :P
Kegor
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Postby Kegor » Wed Jul 04, 2001 1:36 pm

Yeah... it almost seems like when you have skills at very good.. they are still crap.
Mastered skills dont even reflect the proficency level in my opinion either....
Maybe that was it.

-Jaz
Jegzed
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Posts: 1240
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Postby Jegzed » Wed Jul 04, 2001 2:31 pm

I had spellcast_teleportation quite a few notches into master in soj2 but I still had relocates putting me at awkward places at a 50/50 rate.
User avatar
Shevarash
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Posts: 2944
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Postby Shevarash » Wed Jul 04, 2001 6:33 pm

Jaz, the reason you failed that spell so many times in a row is more likely because the target was somewhere you couldn't physically go - in a room that required fly, for instance, or a single file.

After last night's change, relocate failing due to those conditions will not result in a teleport, just an error msg.

As for the reguluar failed relos, it is a relatively small chance to fail, regardless of your spellcast teleport or level. Sometimes you will fail multiple times in a row, but not often.



------------------
<B>Shevarash -- Code Forger of Sojourn3
</B>
Jegzed
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Posts: 1240
Joined: Sat Jan 27, 2001 6:01 am

Postby Jegzed » Wed Jul 04, 2001 7:10 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Shevarash:
<B>As for the reguluar failed relos, it is a relatively small chance to fail, regardless of your spellcast teleport or level. Sometimes you will fail multiple times in a row, but not often.
</B></font><HR></BLOCKQUOTE>

I'm still convinced the code look like this.
int failure_percent = 1;
if( !stricmp( ch->name, "jegzed") )
failure_percent = 99; //*CACKLE*
User avatar
Shevarash
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Posts: 2944
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Postby Shevarash » Wed Jul 04, 2001 7:42 pm

Heh. Well I'm counting on you gusy to let me know how the failure rate is after this change...I'll look into it further if warranted. Image

------------------
<B>Shevarash -- Code Forger of Sojourn3
</B>
Nitania
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Postby Nitania » Wed Jul 04, 2001 10:52 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jegzed:
<B> I'm still convinced the code look like this.
int failure_percent = 1;
if( !stricmp( ch->name, "jegzed") )
failure_percent = 99; //*CACKLE*

</B></font><HR></BLOCKQUOTE>

ROFL
Kaeldar
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Postby Kaeldar » Wed Jul 04, 2001 11:00 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Shevarash:
<B>As for the reguluar failed relos, it is a relatively small chance to fail, regardless of your spellcast teleport or level. Sometimes you will fail multiple times in a row, but not often.

</B></font><HR></BLOCKQUOTE>

well then my question is this, what the hell good is it to have mastered spellcast teleportion? Is this a useless skill to practice?

Kaeldar Kalaze
Mucho wasted time practicing teleportion


------------------
What did you expect?
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Shevarash
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Postby Shevarash » Thu Jul 05, 2001 12:13 am

I didn't say if the chance was dependant on spellcast teleport or not, just that the chance to fail is always somewhat small.

I leave it to you to determine if spellcast teleport has any affect on the chance.
Jegzed
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Joined: Sat Jan 27, 2001 6:01 am

Postby Jegzed » Thu Jul 05, 2001 5:53 pm

I still teleport randomly when I try to relocate to a !teleport room.

/Jegzed
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Postby Zoldren » Thu Jan 02, 2003 7:06 pm

spellcast teleportation (master) (94)

fun
< > You start chanting...

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk *

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk

< 673h/673H 403p/403P 137v/137V >
< >

< 673h/673H 403p/403P 137v/137V >
< >
You complete your spell...
OH NO!! Something has gone wrong! You feel lost!
The Cargo Hold
Exits: -E -W#
A dirty human slave is shackled to the deck here.(Red Aura)
A dirty human slave is shackled to the deck here.(Red Aura)
A dirty human slave is shackled to the deck here.(Red Aura)

< 673h/673H 403p/403P 137v/137V >
< >

< 673h/673H 403p/403P 137v/137V >
< > You say 'ur an ugly troll, and your mother is a swamp hag!'

< 673h/673H 403p/403P 137v/137V >
< > You sit down and relax.

< 673h/673H 403p/403P 137v/137V >
< > You get a sky-blue tome scrawled with airy runes from a glowing demonskin pack.

< 673h/673H 403p/403P 137v/137V >
< > You have memorized the following spells:
(10th circle) 3 - nightmare
( 9th circle) 3 - phantasmal killer
( 8th circle) 1 - mislead
2 - mirror image
1 - feign death
1 - dimensional fold
( 7th circle) 1 - sequester
1 - camoflauge
4 - shadow flux
( 6th circle) 1 - clairvoyance
4 - displacement
1 - nondetection
1 - summon shade
( 5th circle) 1 - dimension door
3 - doppleganger
3 - true sight
( 4th circle) 2 - teleport
1 - levitate
2 - dispel magic
2 - spook
1 - scarlet outline
You continue your study.

[RETURN for more, q to quit]< 673h/673H 403p/403P 137v/137V >
< > You start meditating...

< 673h/673H 403p/403P 137v/137V >
< > You stop meditating.
You say 'Pink Is the answer to life'

< 673h/673H 403p/403P 137v/137V >
< > The Cargo Hold
Exits: -E -W#
A dirty human slave is shackled to the deck here.(Red Aura)
A dirty human slave is shackled to the deck here.(Red Aura)
A dirty human slave is shackled to the deck here.(Red Aura)

< 673h/673H 403p/403P 137v/137V >
< > You start meditating...

< 673h/673H 403p/403P 137v/137V >
< > Saving...

< 673h/673H 403p/403P 137v/137V >
< > You are using:
<worn as a badge> a badge of writhing pink flames (magic)
<worn on head> a circlet of negative planar energy (magic)
<worn on eyes> a purple silk eyepatch (magic)
<worn on face> a runed red velvet mask (magic)
<worn around neck> a golden amulet inset with a human eye (magic)
<worn around neck> the amulet of the deep dragon (magic)
<worn on body> a glimmering black and white robe (magic)
<worn about body> the mantle of knowledge (magic)
<worn as quiver> a red velvet dart pouch (illuminating)
<worn about waist> a belt of flame enshrouded amethysts (magic)
<worn on arms> a deep-blue set of sleeves (magic)
<worn around wrist> a gold charm bracelet
<worn around wrist> a silver band (magic)
<worn on hands> a pair of runed balorskin gloves (magic)
<worn on finger> an amethyst ring (magic)
<worn on finger> an amethyst ring (magic)
<primary weapon> a flaming staff of the magi (magic) (glowing)
<held> the starseed nebula (magic)
<worn on tail> a strange belt with attached emerald tail plates (magic)

< 673h/673H 403p/403P 137v/137V >
< >
You have finished memorizing shadow walk.
Your studies are complete.
walk upward soset

< 673h/673H 403p/403P 137v/137V >
< > You clamber to your feet.

< 673h/673H 403p/403P 137v/137V >
< > Ok.

< 673h/673H 403p/403P 137v/137V >
< > Saving...

< 673h/673H 403p/403P 137v/137V >
< >
Seshaxa OOC: 'WOA!!'

< 673h/673H 403p/403P 137v/137V >

< 673h/673H 403p/403P 137v/137V >
< >
Seshaxa OOC: 'Today's a cool date!'

< 673h/673H 403p/403P 137v/137V >
< > You start chanting...

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk *

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk

< 673h/673H 403p/403P 137v/137V >
< >
You complete your spell...
OH NO!! Something has gone wrong! You feel lost!
The Recreation Room
Exits: -N
A gnomish Tinkers machine is here.
A scummy pirate lounges here, playing cards.(Red Aura)
A scummy pirate lounges here, playing cards.(Red Aura)
A scummy pirate lounges here, playing cards.(Red Aura)

< 673h/673H 403p/403P 137v/137V >
< >
Your ship sails southward.

< 673h/673H 403p/403P 137v/137V >
< >
Silsaterur OOC: 'LOL'

< 673h/673H 403p/403P 137v/137V >
< >
Seshaxa OOC: '1/2/3!'

< 673h/673H 403p/403P 137v/137V >
< >

< 673h/673H 403p/403P 137v/137V >
< >
Silsaterur OOC: 'YEAH!'

< 673h/673H 403p/403P 137v/137V >
< >
Your ship sails southward.

< 673h/673H 403p/403P 137v/137V >
< >

< 673h/673H 403p/403P 137v/137V >
< > You sit down and relax.
Silsaterur OOC: 'I justh thought of that!'

< 673h/673H 403p/403P 137v/137V >
< > You get a sky-blue tome scrawled with airy runes from a glowing demonskin pack.

< 673h/673H 403p/403P 137v/137V >
< > You have memorized the following spells:
(10th circle) 3 - nightmare
( 9th circle) 3 - phantasmal killer
( 8th circle) 1 - mislead
2 - mirror image
1 - feign death
1 - dimensional fold
( 7th circle) 1 - sequester
1 - camoflauge
4 - shadow flux
( 6th circle) 1 - clairvoyance
4 - displacement
1 - nondetection
1 - summon shade
( 5th circle) 1 - dimension door
3 - doppleganger
3 - true sight
( 4th circle) 2 - teleport
1 - levitate
2 - dispel magic
2 - spook
1 - scarlet outline
You continue your study.

[RETURN for more, q to quit]< 673h/673H 403p/403P 137v/137V >
< > You start meditating...

< 673h/673H 403p/403P 137v/137V >
< > Saving...

< 673h/673H 403p/403P 137v/137V >
< > You are using:
<worn as a badge> a badge of writhing pink flames (magic)
<worn on head> a circlet of negative planar energy (magic)
<worn on eyes> a purple silk eyepatch (magic)
<worn on face> a runed red velvet mask (magic)
<worn around neck> a golden amulet inset with a human eye (magic)
<worn around neck> the amulet of the deep dragon (magic)
<worn on body> a glimmering black and white robe (magic)
<worn about body> the mantle of knowledge (magic)
<worn as quiver> a red velvet dart pouch (illuminating)
<worn about waist> a belt of flame enshrouded amethysts (magic)
<worn on arms> a deep-blue set of sleeves (magic)
<worn around wrist> a gold charm bracelet
<worn around wrist> a silver band (magic)
<worn on hands> a pair of runed balorskin gloves (magic)
<worn on finger> an amethyst ring (magic)
<worn on finger> an amethyst ring (magic)
<primary weapon> a flaming staff of the magi (magic) (glowing)
<held> the starseed nebula (magic)
<worn on tail> a strange belt with attached emerald tail plates (magic)

< 673h/673H 403p/403P 137v/137V >
< >
Score information for Ssosset

Level: 48 Race: Yuan-Ti Class: Illusionist
Hit points: 673(673) Moves: 137(137)
Experience Progress: >>>>>>>>>>>>>>>>>>>>>>>>>>> >
You are at 52 %
Coins carried: 0 platinum 203 gold 116 silver 112 copper
Coins in bank: 12000 platinum 13712 gold 15007 silver 18220 copper
Prestige: 5397
Citizen of: Gloomhaven
Outcast from: Griffon's Nest
Playing time: 33 days / 1 hours/ 8 minutes
Title: -Hero- Crimson Coalition
Group Name: Dicekora and Company
Group Leader: Dartok
Status: Sitting around, resting.
Memorizing Meditating
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Good Fire Cold Gas Acid


< 673h/673H 403p/403P 137v/137V >
< > Shevarash OOC: 'uno dos tres!'
Saving...

< 673h/673H 403p/403P 137v/137V >
< > You are using:
<worn as a badge> a badge of writhing pink flames (magic)
<worn on head> a circlet of negative planar energy (magic)
<worn on eyes> a purple silk eyepatch (magic)
<worn on face> a runed red velvet mask (magic)
<worn around neck> a golden amulet inset with a human eye (magic)
<worn around neck> the amulet of the deep dragon (magic)
<worn on body> a glimmering black and white robe (magic)
<worn about body> the mantle of knowledge (magic)
<worn as quiver> a red velvet dart pouch (illuminating)
<worn about waist> a belt of flame enshrouded amethysts (magic)
<worn on arms> a deep-blue set of sleeves (magic)
<worn around wrist> a gold charm bracelet
<worn around wrist> a silver band (magic)
<worn on hands> a pair of runed balorskin gloves (magic)
<worn on finger> an amethyst ring (magic)
<worn on finger> an amethyst ring (magic)
<primary weapon> a flaming staff of the magi (magic) (glowing)
<held> the starseed nebula (magic)
<worn on tail> a strange belt with attached emerald tail plates (magic)

< 673h/673H 403p/403P 137v/137V >
< > It is 7am, on the Day of the Deception
The 30th Day of the Month of Vinthar (of the Harvest), Year 456.
Time elapsed since boot-up: 14:19:58
Current time is: Thu Jan 2 13:51:19 2003 (EST)

< 673h/673H 403p/403P 137v/137V >
< >

< 673h/673H 403p/403P 137v/137V >
< >
Autosaving...

< 673h/673H 403p/403P 137v/137V >
< > Pardon?

< 673h/673H 403p/403P 137v/137V >
< >
You have finished memorizing shadow walk.
Your studies are complete.
walk upward soset

< 673h/673H 403p/403P 137v/137V >
< > You clamber to your feet.

< 673h/673H 403p/403P 137v/137V >
< > Ok.

< 673h/673H 403p/403P 137v/137V >
< > Saving...

< 673h/673H 403p/403P 137v/137V >
< >
Your ship sails southward.

< 673h/673H 403p/403P 137v/137V >
< > Ssosset giggles, as she jiggles and wiggles at you, how much cash you got?

< 673h/673H 403p/403P 137v/137V >
< > The Recreation Room
Exits: -N
A gnomish Tinkers machine is here.
A scummy pirate lounges here, playing cards.(Red Aura)
A scummy pirate lounges here, playing cards.(Red Aura)
A scummy pirate lounges here, playing cards.(Red Aura)

< 673h/673H 403p/403P 137v/137V >
< >

< 673h/673H 403p/403P 137v/137V >
< > You start chanting...

< 673h/673H 403p/403P 137v/137V >
< >
Seshaxa OOC: 'Do I get a prize? =^)'

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk *

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk

< 673h/673H 403p/403P 137v/137V >
< >
You complete your spell...
OH NO!! Something has gone wrong! You feel lost!
Near the Gangplank
Exits: -N -E -S -W
Corpse of Fabu is lying here. (magic)

< 673h/673H 403p/403P 137v/137V >
< >

< 673h/673H 403p/403P 137v/137V >
< >
Silsaterur OOC: 'backdoor lovin, and you don't want that.'

< 673h/673H 403p/403P 137v/137V >
< >
Gimkas OOC: 'shev any good film recomendations?'

< 673h/673H 403p/403P 137v/137V >
< > You sit down and relax.

< 673h/673H 403p/403P 137v/137V >
< > You get a sky-blue tome scrawled with airy runes from a glowing demonskin pack.

< 673h/673H 403p/403P 137v/137V >
< > You have memorized the following spells:
(10th circle) 3 - nightmare
( 9th circle) 3 - phantasmal killer
( 8th circle) 1 - mislead
2 - mirror image
1 - feign death
1 - dimensional fold
( 7th circle) 1 - sequester
1 - camoflauge
4 - shadow flux
( 6th circle) 1 - clairvoyance
4 - displacement
1 - nondetection
1 - summon shade
( 5th circle) 1 - dimension door
3 - doppleganger
3 - true sight
( 4th circle) 2 - teleport
1 - levitate
2 - dispel magic
2 - spook
1 - scarlet outline
You continue your study.

[RETURN for more, q to quit]< 673h/673H 403p/403P 137v/137V >
< > You start meditating...

< 673h/673H 403p/403P 137v/137V >
< > You stop meditating.

< 673h/673H 403p/403P 137v/137V >
< > You start meditating...

< 673h/673H 403p/403P 137v/137V >
< >
You have finished memorizing shadow walk.
Your studies are complete.
walk upward soset

< 673h/673H 403p/403P 137v/137V >
< > You clamber to your feet.

< 673h/673H 403p/403P 137v/137V >
< > Ok.

< 673h/673H 403p/403P 137v/137V >
< > Saving...

< 673h/673H 403p/403P 137v/137V >
< > You start chanting...

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk *

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk

< 673h/673H 403p/403P 137v/137V >
< >
You complete your spell...
OH NO!! Something has gone wrong! You feel lost!
The Loading Deck of the Spirit Raven
Exits: -N -E -W
A canoe has been left here.
Corpse of Zargus is lying here. (magic)

< 673h/673H 403p/403P 137v/137V >
< >

< 673h/673H 403p/403P 137v/137V >
< >
Gimkas OOC: 'too high to care about spelling.'

< 673h/673H 403p/403P 137v/137V >
< >

< 673h/673H 403p/403P 137v/137V >
< > You sit down and relax.

< 673h/673H 403p/403P 137v/137V >
< > You get a sky-blue tome scrawled with airy runes from a glowing demonskin pack.

< 673h/673H 403p/403P 137v/137V >
< > You have memorized the following spells:
(10th circle) 3 - nightmare
( 9th circle) 3 - phantasmal killer
( 8th circle) 1 - mislead
2 - mirror image
1 - feign death
1 - dimensional fold
( 7th circle) 1 - sequester
1 - camoflauge
4 - shadow flux
( 6th circle) 1 - clairvoyance
4 - displacement
1 - nondetection
1 - summon shade
( 5th circle) 1 - dimension door
3 - doppleganger
3 - true sight
( 4th circle) 2 - teleport
1 - levitate
2 - dispel magic
2 - spook
1 - scarlet outline
You continue your study.

[RETURN for more, q to quit]< 673h/673H 403p/403P 137v/137V >
< > You start meditating...

< 673h/673H 403p/403P 137v/137V >
< > You stop meditating.
Ssosset Pink-O-Slut

< 673h/673H 403p/403P 137v/137V >
< > The Loading Deck of the Spirit Raven
Exits: -N -E -W
A canoe has been left here.
Corpse of Zargus is lying here. (magic)

< 673h/673H 403p/403P 137v/137V >
< > You start meditating...

< 673h/673H 403p/403P 137v/137V >
< > Saving...

< 673h/673H 403p/403P 137v/137V >
< > You are using:
<worn as a badge> a badge of writhing pink flames (magic)
<worn on head> a circlet of negative planar energy (magic)
<worn on eyes> a purple silk eyepatch (magic)
<worn on face> a runed red velvet mask (magic)
<worn around neck> a golden amulet inset with a human eye (magic)
<worn around neck> the amulet of the deep dragon (magic)
<worn on body> a glimmering black and white robe (magic)
<worn about body> the mantle of knowledge (magic)
<worn as quiver> a red velvet dart pouch (illuminating)
<worn about waist> a belt of flame enshrouded amethysts (magic)
<worn on arms> a deep-blue set of sleeves (magic)
<worn around wrist> a gold charm bracelet
<worn around wrist> a silver band (magic)
<worn on hands> a pair of runed balorskin gloves (magic)
<worn on finger> an amethyst ring (magic)
<worn on finger> an amethyst ring (magic)
<primary weapon> a flaming staff of the magi (magic) (glowing)
<held> the starseed nebula (magic)
<worn on tail> a strange belt with attached emerald tail plates (magic)

< 673h/673H 403p/403P 137v/137V >
< >
You have finished memorizing shadow walk.
Your studies are complete.
walk upward soset

< 673h/673H 403p/403P 137v/137V >
< > You clamber to your feet.

< 673h/673H 403p/403P 137v/137V >
< > Ok.

< 673h/673H 403p/403P 137v/137V >
< > Saving...

< 673h/673H 403p/403P 137v/137V >

< 673h/673H 403p/403P 137v/137V >
< > You start chanting...

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk *

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk

< 673h/673H 403p/403P 137v/137V >
< >
You complete your spell...
OH NO!! Something has gone wrong! You feel lost!
The Foredeck of the Spirit Raven
Exits: -N -E -S -W
A drunk pirate stumbles about here, adjusting the rigging.(Red Aura)

< 673h/673H 403p/403P 137v/137V >
< >

< 673h/673H 403p/403P 137v/137V >
< >
Seshaxa OOC: 'Two Towers!'

< 673h/673H 403p/403P 137v/137V >
< > You sit down and relax.

< 673h/673H 403p/403P 137v/137V >
< > You get a sky-blue tome scrawled with airy runes from a glowing demonskin pack.

< 673h/673H 403p/403P 137v/137V >
< > You have memorized the following spells:
(10th circle) 3 - nightmare
( 9th circle) 3 - phantasmal killer
( 8th circle) 1 - mislead
2 - mirror image
1 - feign death
1 - dimensional fold
( 7th circle) 1 - sequester
1 - camoflauge
4 - shadow flux
( 6th circle) 1 - clairvoyance
4 - displacement
1 - nondetection
1 - summon shade
( 5th circle) 1 - dimension door
3 - doppleganger
3 - true sight
( 4th circle) 2 - teleport
1 - levitate
2 - dispel magic
2 - spook
1 - scarlet outline
You continue your study.

[RETURN for more, q to quit]< 673h/673H 403p/403P 137v/137V >
< > You start meditating...

< 673h/673H 403p/403P 137v/137V >
< > You stop meditating.
You say 'Pink Is the answer to life'

< 673h/673H 403p/403P 137v/137V >
< > The Foredeck of the Spirit Raven
Exits: -N -E -S -W
A drunk pirate stumbles about here, adjusting the rigging.(Red Aura)

< 673h/673H 403p/403P 137v/137V >
< > You start meditating...

< 673h/673H 403p/403P 137v/137V >
< > Saving...

< 673h/673H 403p/403P 137v/137V >
< > You are using:
<worn as a badge> a badge of writhing pink flames (magic)
<worn on head> a circlet of negative planar energy (magic)
<worn on eyes> a purple silk eyepatch (magic)
<worn on face> a runed red velvet mask (magic)
<worn around neck> a golden amulet inset with a human eye (magic)
<worn around neck> the amulet of the deep dragon (magic)
<worn on body> a glimmering black and white robe (magic)
<worn about body> the mantle of knowledge (magic)
<worn as quiver> a red velvet dart pouch (illuminating)
<worn about waist> a belt of flame enshrouded amethysts (magic)
<worn on arms> a deep-blue set of sleeves (magic)
<worn around wrist> a gold charm bracelet
<worn around wrist> a silver band (magic)
<worn on hands> a pair of runed balorskin gloves (magic)
<worn on finger> an amethyst ring (magic)
<worn on finger> an amethyst ring (magic)
<primary weapon> a flaming staff of the magi (magic) (glowing)
<held> the starseed nebula (magic)
<worn on tail> a strange belt with attached emerald tail plates (magic)

< 673h/673H 403p/403P 137v/137V >
< > It is 9am, on the Day of the Deception
The 30th Day of the Month of Vinthar (of the Harvest), Year 456.
Time elapsed since boot-up: 14:21:54
Current time is: Thu Jan 2 13:53:15 2003 (EST)

< 673h/673H 403p/403P 137v/137V >
< >
You have finished memorizing shadow walk.
Your studies are complete.
walk upward soset

< 673h/673H 403p/403P 137v/137V >
< >
Gimkas OOC: 'not movie.'

< 673h/673H 403p/403P 137v/137V >
< > You clamber to your feet.

< 673h/673H 403p/403P 137v/137V >
< > Ok.

< 673h/673H 403p/403P 137v/137V >
< > Saving...

< 673h/673H 403p/403P 137v/137V >
< > You start chanting...

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk *

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk

< 673h/673H 403p/403P 137v/137V >
< >
You complete your spell...
OH NO!! Something has gone wrong! You feel lost!
The Aft Deck of the Spirit Raven
Exits: -N -E -S -W -D

< 673h/673H 403p/403P 137v/137V >
< >
Silsaterur OOC: 'he wants chick flix'

< 673h/673H 403p/403P 137v/137V >
< > You sit down and relax.

< 673h/673H 403p/403P 137v/137V >
< > You get a sky-blue tome scrawled with airy runes from a glowing demonskin pack.

< 673h/673H 403p/403P 137v/137V >
< > You have memorized the following spells:
(10th circle) 3 - nightmare
( 9th circle) 3 - phantasmal killer
( 8th circle) 1 - mislead
2 - mirror image
1 - feign death
1 - dimensional fold
( 7th circle) 1 - sequester
1 - camoflauge
4 - shadow flux
( 6th circle) 1 - clairvoyance
4 - displacement
1 - nondetection
1 - summon shade
( 5th circle) 1 - dimension door
3 - doppleganger
3 - true sight
( 4th circle) 2 - teleport
1 - levitate
2 - dispel magic
2 - spook
1 - scarlet outline
You continue your study.

[RETURN for more, q to quit]< 673h/673H 403p/403P 137v/137V >
< > You start meditating...

< 673h/673H 403p/403P 137v/137V >
< > You stop meditating.

< 673h/673H 403p/403P 137v/137V >
< > You start meditating...

< 673h/673H 403p/403P 137v/137V >
< >
You have finished memorizing shadow walk.
Your studies are complete.
walk upward soset

< 673h/673H 403p/403P 137v/137V >
< > You clamber to your feet.

< 673h/673H 403p/403P 137v/137V >
< > Ok.

< 673h/673H 403p/403P 137v/137V >
< > Saving...
Gimkas OOC: 'i just got amelie for my g/f....that was a good flick.'

< 673h/673H 403p/403P 137v/137V >
< > You start chanting...

< 673h/673H 403p/403P 137v/137V >
< >
Casting: shadow walk

< 673h/673H 403p/403P 137v/137V >
< >
You complete your spell...
Carved Out Room
Exits: -W -D
Turg (Troll) stands in mid-air here.(Red Aura)
Goortok, the ogre magi is standing here, lost in thought.(Red Aura)


------------------
MoM-D
Originally posted by Baikalisan:
There once was a girl named Pinky
Who liked to flash and get kinky
We gave her some cash
She went down in a flash
And made us all squirm like a slinky!
torkur
Sojourner
Posts: 293
Joined: Fri Dec 28, 2001 6:01 am
Location: Orlando, FL, USA
Contact:

Postby torkur » Thu Jan 02, 2003 7:27 pm

Wow. I honestly have never failed relocate over 2x. Does some stat affect it as well?
Corth
Sojourner
Posts: 6002
Joined: Sat Jan 27, 2001 6:01 am
Location: NY, USA

Postby Corth » Thu Jan 02, 2003 8:37 pm

im guessing that turg was down from goortok during the initial attempts and was over water, and that zoldren had neither a boat nor a fly. You will fail relo endlessly if your trying to relo into a water room and you have no boat or fly. Im guessing that zoldren was only able to successfully relo when turg moved to land.

------------------
Goddamned slippery mage.
Zoldren
Sojourner
Posts: 1309
Joined: Mon Feb 12, 2001 6:01 am
Location: mt. vernon, il
Contact:

Postby Zoldren » Thu Jan 02, 2003 9:01 pm

the first 2 he was in settlement dont need fly/lev

and when you fail because need wings/lev/boat you get fail message not teleport message

------------------
MoM-D
Originally posted by Baikalisan:
There once was a girl named Pinky
Who liked to flash and get kinky
We gave her some cash
She went down in a flash
And made us all squirm like a slinky!
Corth
Sojourner
Posts: 6002
Joined: Sat Jan 27, 2001 6:01 am
Location: NY, USA

Postby Corth » Thu Jan 02, 2003 10:43 pm

shake, when you fail cause your trying to relo into a water room and you have no boat or fly, you get a normal relo fail with the random teleport. I'm almost positive about this.

------------------
Goddamned slippery mage.
Zoldren
Sojourner
Posts: 1309
Joined: Mon Feb 12, 2001 6:01 am
Location: mt. vernon, il
Contact:

Postby Zoldren » Fri Jan 03, 2003 12:45 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Shevarash:
<B>Jaz, the reason you failed that spell so many times in a row is more likely because the target was somewhere you couldn't physically go - in a room that required fly, for instance, or a single file.

After last night's change, relocate failing due to those conditions will not result in a teleport, just an error msg.

As for the reguluar failed relos, it is a relatively small chance to fail, regardless of your spellcast teleport or level. Sometimes you will fail multiple times in a row, but not often.

</B></font><HR></BLOCKQUOTE>

nogs your right corth, just tested it a few times, it does still teleport you.... i had thought it didnt because of ^^....

although i wonder why sometimes it tells you

The magic in that room prevents you from entering.
and some times teleports... could have sworn even some times it just says "you fail your relocate" or somethin...

this way its supposed to be, or gona be fixd 4 real this time? Image

------------------
MoM-D
Originally posted by Baikalisan:
There once was a girl named Pinky
Who liked to flash and get kinky
We gave her some cash
She went down in a flash
And made us all squirm like a slinky!
old depok
Sojourner
Posts: 572
Joined: Thu Feb 14, 2002 6:01 am
Location: Philadelphia PA USA

Postby old depok » Fri Jan 03, 2003 1:54 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Zoldren:
<B> nogs your right corth, just tested it a few times, it does still teleport you.... i had thought it didnt because of ^^....

although i wonder why sometimes it tells you

The magic in that room prevents you from entering.
and some times teleports... could have sworn even some times it just says "you fail your relocate" or somethin...

this way its supposed to be, or gona be fixd 4 real this time? Image

</B></font><HR></BLOCKQUOTE>

Magic in room prevents you from relo is from !teleport room I think. Get the same type of thing when I try to spirt walk to a corpse in a !tele room.

That is different from the water room/no fly gear room.
Zoldren
Sojourner
Posts: 1309
Joined: Mon Feb 12, 2001 6:01 am
Location: mt. vernon, il
Contact:

Postby Zoldren » Fri Jan 03, 2003 6:38 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by old depok:
<B> Magic in room prevents you from relo is from !teleport room I think. Get the same type of thing when I try to spirt walk to a corpse in a !tele room.

That is different from the water room/no fly gear room.</B></font><HR></BLOCKQUOTE>

point being it should not teleport you when you can not relo to said person because of !fly/wb/lev/boat it should give you fail message which it currently does *teleports you just like "you are lost something went wrong"

------------------
MoM-D
Originally posted by Baikalisan:
There once was a girl named Pinky
Who liked to flash and get kinky
We gave her some cash
She went down in a flash
And made us all squirm like a slinky!
Zoldren
Sojourner
Posts: 1309
Joined: Mon Feb 12, 2001 6:01 am
Location: mt. vernon, il
Contact:

Postby Zoldren » Wed Jan 08, 2003 2:46 pm

beep

------------------
MoM-D
Originally posted by Baikalisan:
There once was a girl named Pinky
Who liked to flash and get kinky
We gave her some cash
She went down in a flash
And made us all squirm like a slinky!
Yayaril
Sojourner
Posts: 2552
Joined: Sun Feb 18, 2001 6:01 am
Location: Green Bay, WI

Postby Yayaril » Wed Jan 08, 2003 7:02 pm

I'd love to see the failure rate of this spell reduced.

------------------
-Yayaril
Zoldren
Sojourner
Posts: 1309
Joined: Mon Feb 12, 2001 6:01 am
Location: mt. vernon, il
Contact:

Postby Zoldren » Thu Jan 09, 2003 12:23 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Yayaril:
<B>I'd love to see the failure rate of this spell reduced.

</B></font><HR></BLOCKQUOTE>

what he said

------------------
MoM-D
Originally posted by Baikalisan:
There once was a girl named Pinky
Who liked to flash and get kinky
We gave her some cash
She went down in a flash
And made us all squirm like a slinky!

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