question about Multi-play

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valnass
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question about Multi-play

Postby valnass » Tue Sep 09, 2008 11:31 am

Will there be another day or weekend of this kind? It reaally helps us lower level guys/gays get leveled up, seeing the higher level people only seem to be around for zoneing and or their guild run stuff.


Thank you all for your time and help.
Vari
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Re: question about Multi-play

Postby Vari » Tue Sep 09, 2008 1:52 pm

Look me up in game I can help you with a little exp. As for multi-days I dont have a clue. Seems to be a random thing they do for us.
Last edited by Vari on Tue Sep 09, 2008 6:12 pm, edited 1 time in total.
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Re: question about Multi-play

Postby amena wolfsnarl » Tue Sep 09, 2008 2:09 pm

careful Vari is very good at getting everyone killed id watch her :P
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Thilindel
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Re: question about Multi-play

Postby Thilindel » Tue Sep 09, 2008 2:29 pm

I wish they'd have this QUITE a bit more often. At least something cool pending the ever-so-evasive 2.0
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Vari
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Re: question about Multi-play

Postby Vari » Tue Sep 09, 2008 6:09 pm

careful Vari is very good at getting everyone killed id watch her :P


Hey now how can I keep my death count up if you warn them?


I wish they'd have this QUITE a bit more often. At least something cool pending the ever-so-evasive 2.0


Have to agree with you here Thilindel.
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Re: question about Multi-play

Postby spunionring » Tue Sep 09, 2008 11:34 pm

There has also been quite a few multiday/weekend/weeks lately. Am I the only one who thinks so?

Dont get me wrong, Ill have a blast whenever the next one rolls around...

But shrugs, Im not worried about "something cool" pending the massive project that 2.0 represents. And if I do want "something cool" to break up the fun i get from playing the MUD, I usually just go to Silverymoon.. or Ghore Palace... or ponder a cool design for a Guildhall........
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Re: question about Multi-play

Postby Gagrag » Tue Sep 09, 2008 11:43 pm

want a challenge? do something that hasn't been done in a looooooong time...


charge DK VAULT!
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Adriorn Darkcloak
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Re: question about Multi-play

Postby Adriorn Darkcloak » Wed Sep 10, 2008 12:46 am

So, when is the next multi weekend?

Thanks!
valnass
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Re: question about Multi-play

Postby valnass » Thu Sep 25, 2008 3:41 pm

So has anyone heard anything about a multi day/weekend/week something anything?
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Re: question about Multi-play

Postby Thilindel » Thu Sep 25, 2008 6:04 pm

the VISIBLE gods..eilistraee and duggy are about the only two I've seen in a LONG time. There was another, but don't remember. I'm pretty sure only those MIA, er, Shev/Shar approve it. Hell the BBS was down HOW long and those two weren't anywhere to be seen? I'm not holding my breath for anything anymore.

I am, however, glad that Eilistraee, Digdug, (whoever coders/areas etc.) that aren't visible. . .are still trying to make the game go and play better.
Grundar tells you 'I took on the entire football team once. The only reason my mom knew later was because I had a runny nose'
Adriorn Darkcloak
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Re: question about Multi-play

Postby Adriorn Darkcloak » Thu Sep 25, 2008 10:18 pm

A nice multi-weekend (week?) would be a nice break sometime soon.
Ardessa Moonblade
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Re: question about Multi-play

Postby Ardessa Moonblade » Tue Sep 30, 2008 11:22 pm

Seconded that motion, multi-play weeks or weekends rock!
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Shevarash GCC: 'Funny - sometimes we do stuff like that. Add in some neat thing like weight-dependant stun, and THEN DON'T TELL ANYONE FOR A DECADE.'
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Re: question about Multi-play

Postby Zoldren » Thu Oct 02, 2008 10:54 pm

Low Pbase, incorperate multi weekends or 1/month weeks/weekends.

if nothing else atleast minimal multiplay ie 2-3 chars max /player if not full multi...


bump
Dugmaren
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Re: question about Multi-play

Postby Dugmaren » Mon Oct 06, 2008 5:18 am

Next Multiday -

October 11th & 12th - probably get home ~ 1am EST on the 11th.
Will begin with a reboot, and I'll title myself appropriately so you know.

Dugmaren
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Re: question about Multi-play

Postby amena wolfsnarl » Mon Oct 06, 2008 7:13 am

dug i think i may be starting to love u man... i mean strictly in a rub u down with oils and wrestle with you kinda way...... ummmm wait that came out wrong
Dugmaren tells you 'Welcome to Canada, don't blame us if you're stupid enough to get eaten by the wild life'
Ardessa Moonblade
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Re: question about Multi-play

Postby Ardessa Moonblade » Mon Oct 06, 2008 2:57 pm

Woot!
Dugmaren GCC: 'My goal as an areas staff member is to introduce you all to the great zone I call "outside”

Shevarash GCC: 'Funny - sometimes we do stuff like that. Add in some neat thing like weight-dependant stun, and THEN DON'T TELL ANYONE FOR A DECADE.'
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Re: question about Multi-play

Postby ssar » Tue Oct 07, 2008 12:26 pm

Dugmaren wrote:Next Multiday -

October 11th & 12th - probably get home ~ 1am EST on the 11th.
Will begin with a reboot, and I'll title myself appropriately so you know.

Dugmaren


Rockin man!

Would you be able to post an announcement in the announcements or whatever section listing the exact time & date from start to finish when you are able please?

Oh, and can you consider starting it on the 9th of Oct to give us a couple of extra days as well as the weekend, if possible too?

Regardless, thanks!
BEER
valnass
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Re: question about Multi-play

Postby valnass » Fri Oct 17, 2008 10:31 am

Just wated to say thank you to the Gods for this past multi weekend..


I also wanted to throw an idea out there for the next, maybe through x-mas break and new year have a multi week because of all the ppl traveling it can be pretty boring around here.

just my 2cents and again ty guys/gals for hooking us up
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Re: question about Multi-play

Postby Ashod » Sun Oct 19, 2008 6:50 pm

multi play will eventually kill a game. The game needs to evolve so that people will want to come play it just as much as they would want to play a they have to pay 15$ a month for.
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Re: question about Multi-play

Postby mynazzaraxxsyn » Mon Oct 20, 2008 12:36 am

Ashod wrote:The game needs to evolve so that people will want to come play it just as much as they would want to play a they have to pay 15$ a month for.

Then we'd have to have people running the game who care if we play or not and there is very little of that going on in toril. Dug is about it.
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